Modding Guns

I have found on a vast majority of kits, especially HG kits that weapons are often understated, usually made by slapping together just two bits and a barrel with very little colour separation. There are a few exceptions to the rule of course, but if you do find your death cannon is more like a pea shooter, here’s a couple of ways to beef it up without having to invest in additional weapon sets.

Get masking! Yes, it’s pain staking, and especially fiddly on weapons but masking off and creating colour separation, picking out details and adding tiny variations of colour will really make it pop, especially on any exposed ‘inner mechanisms’. If you are finding some areas are just too tricky to mask, I highly recommend experimenting with liquid mask, which allows you to ‘flood’ recessed areas with a rubberising fluid. Here’s what I did with a little bit of common masking, liquid masking and hand painting details on my Duel Gundam Assault shroud rifle:

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MG Duel – Colour-separated gun

Modify it! Combining the weapon with scratch building and kit bashing is great fun and can make your weapon more unique – it does however take a little thought. Be sure the model can hold your newly modified weapon. When I saw how pitifully under-powered the MG Nemo’s pistol looked, I had to overcompensate and turn it into a total overkill blaster. I chopped the barrel off, made a box-section in pla-plate and added on some after-market detailing to.  Yes, it looks a little insane.. but I liked it.  I also modified the standard weapon on the Sinanju Stein, adding a huge scope to the front section to add to it’s ‘medium range’ theme. A little more subtle, but adds a lot.

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Modified Sinanju Stein Weapon

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MG Nemo – Modified weapon

Modifying weapons – some tips!

  • If you want to entirely rebuild the gun, and want to make sure the kit can hold it – separate the handle from the gun, and start working from the handle.
  • Use parts from other guns you have in spare stock.
  • When gluing, always ensure surfaces are flat. Uneven surfaces may need putty work, and sanding surfaces that will be bonded by putty will help keep it together.
  • Take a look at other people’s work – think of form and functionality, and how it will look in context with the model.
  • If there is going to be additional weight and you are unsure the model will grip it ok, consider adding a peg to the handle to slot into the hand.

Do you have any tips or tricks to help with modifying weapons? Anything I missed, or you would like more detail on? Let me know in the comments!

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